Oct. 18th, 2006

litch: (Default)
From a WoW mea culpa [livejournal.com profile] cratermoon
And people put everything on the line for these accomplishments with which they associate much value. [...]. For what, you ask? Honor. The desire to be the best for at least one week. To get the best loot in the game. What do these "heroes" receive? Why, cheers and accolades of course as they parade along in their new shiny gear... which is obsolete the first time they step into one of the premier instances. The accomplishment and sacrifice itself are meaningless a few days later. Then it's usually off to the races again.

The thing is, how is that all that different from real life? At least WoW wastes less resources in their rat race.

The classic civilizations, the Greeks, Japanese, Romans, etc. all regard honors and accolades the point of it all.

When a computer asks you if you want to play a game the only way to win is not to play.

But winning is a lousey goal.

Having fun has a lot more intrinsic value.

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